{"id":503,"date":"2013-12-24T09:34:15","date_gmt":"2013-12-24T14:34:15","guid":{"rendered":"https:\/\/jasoncantarella.com\/wordpress\/?p=503"},"modified":"2014-06-04T14:16:37","modified_gmt":"2014-06-04T18:16:37","slug":"unity-and-something-amazing-from-the-army","status":"publish","type":"post","link":"https:\/\/jasoncantarella.com\/wordpress\/unity-and-something-amazing-from-the-army\/","title":{"rendered":"Unity! (And something amazing from the DoD)"},"content":{"rendered":"<p>I&#8217;ve now spent a few days rebuilding my web game <a href=\"https:\/\/jasoncantarella.com\/TaylorTurret\">TaylorTurret<\/a>\u00a0in the public game engine Unity. As always, when you finally find the right tool for something, you spend a lot of time wondering why you didn&#8217;t do it this way in the first place. This thing is really amazing! It does all the lighting, rendering, model management, sound, level building and so forth from what&#8217;s really a pretty decent GUI. And then you can code the parts that actually need to be coded in a few different languages, including the (evil) JavaScript, but more promisingly C# and a weird python derivative called Boo.<\/p>\n<p>Plus, I found something truly great, which is the <a href=\"http:\/\/3dr.adlnet.gov\/Default.aspx\">ADL 3D repository<\/a>. This is a repo of really good 3d models for simulation environments collected across government (seems like mostly DoD) projects and available to YOU for FREE. This is run by the <a href=\"http:\/\/www.adlnet.gov\/\">Advanced DIstributed Learning<\/a>\u00a0labs, which is a DoD project that I wasn&#8217;t aware of before, but seems to be quietly making a serious run at the kind of computer-enabled education tech which I&#8217;m completely fascinated by and is being done with infinitely more PR heat (but I seriously doubt better actual results) by the MOOC community.<\/p>\n<p>So I&#8217;ve got a game design, some models, and I&#8217;m following along happily with the <a href=\"http:\/\/unity3d.com\/learn\/tutorials\/projects\/space-shooter\/\">Space Shooter tutorial series<\/a> at Unity. Seems like a good day to me!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve now spent a few days rebuilding my web game TaylorTurret\u00a0in the public game engine Unity. As always, when you finally find the right tool for something, you spend a lot of time wondering why you didn&#8217;t do it this way in the first place. This thing is really amazing! It does all the lighting, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,8],"tags":[],"class_list":["post-503","post","type-post","status-publish","format-standard","hentry","category-education","category-technology"],"_links":{"self":[{"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/posts\/503","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/comments?post=503"}],"version-history":[{"count":2,"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/posts\/503\/revisions"}],"predecessor-version":[{"id":505,"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/posts\/503\/revisions\/505"}],"wp:attachment":[{"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/media?parent=503"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/categories?post=503"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jasoncantarella.com\/wordpress\/wp-json\/wp\/v2\/tags?post=503"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}